World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994. World of Warcraft takes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previous Warcraft release, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001. The game was released on November 23, 2004, on the 10th anniversary of the Warcraft franchise.
The first expansion set of the game, The Burning Crusade, was released on January 16, 2007. The second expansion set, Wrath of the Lich King, was released on November 13, 2008. The third expansion set, Cataclysm, was released on December 7, 2010. At BlizzCon in October 2010, lead producer J. Allen Brack announced that there would be a fourth expansion set for the game, though the developers did not yet know what it would be about. On October 21, 2011, the fourth expansion set of the game, Mists of Pandaria, was announced at Blizzcon 2011 by Chris Metzen.
With 10.3 million subscribers as of November 2011, World of Warcraft is currently the world's most-subscribed MMORPG, and holds the Guinness World Record for the most popular MMORPG by subscribers.
World of Warcraft requires a subscription fee to be paid to allow continued play, with options to pay in one month, three month or six month blocks, although timecards of varying length are available both online and from traditional retailers. Expansion packs are also available online, and are also available from traditional retailers. As the game client is the same regardless of the version of World of Warcraft the user owns, the option to purchase the expansion online was added as it allowed for a quick upgrade.
World of Warcraft has 10.3 million subscribers as of November 2011. In 2008 it was estimated World of Warcraft generated $120 million dollars per month (or $1.44 billion yearly) from combined subscriber revenues.
In addition to playing the game itself and conversing on discussion forums provided by Blizzard, World of Warcraft players often participate in the virtual community in creative ways, including fan artwork and comic strip style storytelling.
Blizzard garnered criticism for its decision in January 2006 to ban guilds from advertising sexual orientation preferences. The incident occurred after several players were cited for "harassment" after advocating a group that was a gay-straight alliance. Blizzard later reversed the decision to issue warnings to players promoting LGBT-friendly guilds.
Since May 2011, the number of players playing had decreased by 10% from 11.4 million to 10.3 million. Blizzard's CEO Mike Morhaime said that the reason was probably due to a drop-off in the Eastern markets.
World of Warcraft has inspired artists to satirize it and acknowledge its mark in popular culture. One example is the Emmy Award winning South Park episode "Make Love, Not Warcraft".
The game has also been used to advertise unrelated products, such as Toyota trucks.
In late 2007, a series of television commercials for the game began airing featuring pop culture celebrities such as Mr. T, William Shatner, and Verne Troyer discussing the virtues of the character classes they play in the game. A Spanish commercial featuring Guillermo Toledo, and a French commercial featuring Jean-Claude Van Damme, were also televised. Two more were shown in November 2008, featuring Ozzy Osbourne and Steve Van Zandt.
World of Warcraft has inspired two board games: World of Warcraft: The Board Game (including Shadow of War and The Burning Crusade expansions) and World of Warcraft: The Adventure Game, produced by Fantasy Flight Games. There are also a trading card game, and a collectible miniatures game on the market, both formerly produced by Upper Deck Entertainment, now produced by Cryptozoic Entertainment. Cryptozoic has indicated that they have no plans to continue producing sets produced earlier by Upper Deck, but has released an "Archives" set which contains foil reproductions of older cards.
In November 2007, DC Comics published the first issue of the World of Warcraft comic under their Wildstorm imprint.
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