Showing posts with label capcom. Show all posts
Showing posts with label capcom. Show all posts

Monday, January 16, 2012

Resident Evil: Operation Raccoon City


Resident Evil: Operation Raccoon City is an upcoming 2012 third-person shooter video game for Microsoft Windows,PlayStation 3 and Xbox 360, co-developed by Slant Six Games and Capcom, and currently scheduled for a release on March 20, 2012 in North America and March 23, 2012 in Europe. It is part of the Resident Evil series, being set around the same time as Resident Evil 2, Resident Evil 3: Nemesis and the two Resident Evil: Outbreak titles.

The game takes place during the events of Resident Evil 2 and Resident Evil 3: Nemesis, and is set in Raccoon City, whose residents have been turned into zombies after an outbreak of the t-virus, a biological weapon developed by the pharmaceutical company Umbrella. Players will take the role of an officer of the Umbrella Security Service (USS). They have a vastly different objective compared to the Spec Ops opposition: Members of the USS are tasked with destroying evidence of Umbrella's illegal activities, including killing survivors of the outbreak, while the Special Operations team has to expose the actions of the company. Operation Raccoon City will allow the player to make major "what-if" decisions such as killing Leon Kennedy, one of the main characters of Resident Evil 2 and the protagonist of Resident Evil 4.

There are six playable characters in the game, Vector, Spectre, Beltway, Four Eyes, Lupo and Bertha. Each have their own unique abilities; Vector (real name unknown) is the team's recon expert and is equipped with a cloaking ability, Beltway (real name Hector Hivers) is proficient in the use of explosives, Bertha (real name Michaela Schneider) is the team's medic, Spectre (real name Vladimir Bodrovski) is the team's surveillance class and sharpshooter, Four Eyes (real name Christine Yamata) is the scientist of the group with the ability to program the bio-organic weapons (BOWs), and then there is Lupo (real name Karena Lesproux) who is an Assault class/Team Leader as shown in a recent trailer. Alongside the single-player mode, the game will also offer four-player co-operative gameplay, which pits the USS against the US Special Operations task force.

The zombies in the game will be able to attack the player in a multitude of ways. A zombie that gets too close to the player will usually attempt to grapple the player, prompting the player to rapidly shake his analogue stick to avoid infection. Players who are unsuccessful in doing this will be "invisible" to nearby zombies for a limited amount of time whilst they are infected before their death in game. If a player is successfully bitten and later runs out of time after becoming infected, the player will lose control of their character and begin attacking their former teammates until shot in the head, allowing the player to respawn.

The game also utilizes a bleeding mechanic, meaning characters who have been badly wounded will be deemed "bleeding out", giving their screen a blood red hue and making them a higher priority target to nearby infected than the others.
There will be additional enemy types in the game besides zombies. BOWs that can be confirmed from E3 are Hunters, Lickers and Tyrants. Furthermore, the player will be able to control them under certain circumstances.

In December 2011, Capcom unveiled 'Heroes Mode', an online multiplayer feature allowing you to play classic hero characters such as Leon S. Kennedy, Claire Redfield, Jill Valentine and Carlos Oliveira, plus the villains Ada Wong, HUNK, Nicholai Ginovaef and an all-new character, called Lone Wolf.

The idea for the game came about during the development of Lost Planet 2. The May 2011 edition of the Official Xbox Magazine, released on April 5, shows an image of an individual in a gas mask along Umbrella, Inc. logo on the issue's cover. On November 1, 2010 Kotaku reported on a rumor that Slant Six Games, developer of SOCOM: U.S. Navy SEALs Confrontation, was developing Resident Evil: Raccoon City. On its website, Slant Six Games wrote that it was currently developing "an amazing new project" that was unannounced, which was developed in conjunction with a "new publishing partner on a world class franchise."

As of March, 2011, Masachika Kawata estimated the game to be 45% complete. According to Kawata, there are currently discussions on introducing new "bio-organic weapon" enemy creatures into the game. Unlike previous iterations, Operation Raccoon City will allow players to run and shoot simultaneously.

Sunday, January 8, 2012

Street Fighter X Tekken


Street Fighter X Tekken (Japanese: ストリートファイター X 鉄拳 Hepburn: Sutorīto Faitā Kurosu Tekken?)(pronounced Street Fighter Cross Tekken) is an upcoming crossover fighting game being developed by Capcom. The game was announced at the 2010 San Diego Comic-Con International by Capcom producer Yoshinori Ono. The game is set to release on PlayStation 3, Xbox 360, Microsoft Windows and PlayStation Vita sometime in March 2012. The game will feature characters from both the Street Fighter franchise and Namco's Tekken series. As the game is being made by Capcom, with Namco being involved more in the licensing of the Tekken cast, the gameplay will be based on the 2D gameplay of Street Fighter as opposed to the Tekken series, and will feature projectile moves such as the Hadouken. Namco is currently producing their own take on the crossover, Tekken X Street Fighter, which will follow their own style of gameplay.

Being developed by Capcom, the core gameplay is similar to that of the Street Fighter series, incorporating elements such as Super Combos, as well as EX Attacks from Street Fighter IV. Players each choose two fighters from the Street Fighter and Tekken series, both sets of characters are controlled using the Street Fighter 6-button system, however it has been revealed that the Tekken characters will be able to perform Tekken style combos using the primary four buttons in a similar fashion to the Tekken 4-button system. These fighters can be switched out normally, or during certain combos. As fights go on, players build up power in a three sectioned meter at the bottom of the screen referred to as the "Cross Gauge", which allow the player to perform various techniques depending on how much of the gauge is filled, such as EX Attacks, Cancels, Super Arts and various Cross techniques detailed below. As opposed to the other crossover fighting games released by Capcom, in which the player must eliminate all the opponent's fighters to win, victory conditions are more similar to Tekken Tag Tournament, in which the first player to have one of their fighters' health bars reduced to zero loses the round, the player who wins the most rounds winning the match.

The tag team element of the game is heavily emphasized, with players being able to switch between the two characters in their team in a variety of manners. Switch Cancel allows players to switch partners in the middle of a combo, whilst Cross Rush combos involve launching the opponent into the air before swapping partners and continuing the combo. Cross Arts, which require a full Cross Gauge, allows players to chain together each character's Super Combo in one straight attack, whilst the Cross Assault mechanic allows players to simultaneously control both characters in their team until the Cross Gauge runs out.

Street Fighter X Tekken features two new game mechanics: the Gem System and Pandora Mode. Players equip up to three gems to their characters, which provide different stat boosts depending on the type of gem. Six varieties of gems exist: attack, defense, speed, vitality, assist, and Cross Gauge. Each gems and its effects are designated by a specific color, and will activate as the players fulfill certain conditions during battle. When a character on a player's team has less than 25% health remaining, that character can be sacrificed in order to activate Pandora Mode, which gives the remaining fighter increased strength and an infinite Cross Gauge. However, this state has a time limit and the player will automatically lose if he/she cannot defeat the opponent before the Pandora state runs out.

The game will feature various online options. Two players can battle on the same team, one controlling each character, and face off in four player matches. Scramble mode allows four players to fight simultaneously in pairs of two. The game will also support online training modes which can be played competitively or cooperatively with two players, as well as support the Fight Request feature.
Other Capcom games will be referenced in the game, such as Dino Crisis, which has a stage based around one of its levels.

Prior to tournament EVO 2010 at Las Vegas, Nevada, producer Yoshinori Ono was teasing a yet announced game which were initially believed to be a new Darkstalkers entry. Before EVO 2010's Super Street Fighter IV finals, Ono was confronted byTekken producer Katsuhiro Harada on stage after teasing more of the game that would officially be announced at the 2010 Comic-Con.

During the Super Street Fighter IV panel at Comic-Con, Harada appeared out of the crowd and went towards the stage while handing out free copies of Tekken 6, which was met with cheers and boos. Ono and Harada then confirmed the existence ofStreet Fighter X Tekken.[16] Both the teaser trailer and early gaming footage of Street Fighter X Tekken was also shown at Comic-Con. During the announcement, Harada also revealed that he has a related project under way, which is being developed by Namco. As Namco is in charge of production of this game, the gameplay will be similar to that of Tekken.

This is not the first time Namco and Capcom have made a game together as they released a Japan-only crossover game in 2005 for the PlayStation 2 titled Namco × Capcom. However, this game did not exclusively consist of characters from the Street Fighteruniverse and Tekken universe, but instead included various characters from the entire Capcom universe and entire Namco universe. Namco × Capcom was a role-playing game, thus making Tekken X Street Fighter and Street Fighter X Tekken the first games in the fighting game genre to be made by Namco and Capcom. It has been stated by Yoshinori Ono that a 3DS version of the game "should happen" but nothing has been officially revealed, information will be provided at Captivate 2011. The game was announced for PlayStation Vita at E3 2011, and will feature Cole from Infamous as a playable character. Downloadable content will be cross-compatible between both the PlayStation 3 and Vita versions of the game.

Capcom expects to sell 2 million copies worldwide by March 31, 2012.